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Indie games are turning the act of looking into an art

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Adriaan de Jongh and Sylvain Tegroeg did not necessarily set out to create a new genre. But, in some ways, that's exactly what the duo did when they released Hidden Folks in 2017. Hidden object games have been around for decades - they've existed well before computers, when people searched for objects in paintings and […]

Adriaan de Jongh and Sylvain Tegroeg did not necessarily set out to create a new genre. But, in some ways, that's exactly what the duo did when they released

Hidden Folks

in 2017. Hidden object games have been around for decades - they've existed well before computers, when people searched for objects in paintings and printed drawings - but

Hidden Folks

was a distinct step forward. De Jongh calls

Hidden Folks

a "searching" game; objects are certainly hidden, but the game is more than just spotting objects.

"We wanted to make a very playful, interactive game where our focus was invoking this curiosity for these little worlds and the little …

Read the full story at The Verge.

— Source: The Verge (https://www.theverge.com/entertainment/889978/hidden-object-games-indie)

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